Blizzard Will Make Console Titles….Eventually

Posted in Industry News

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For the past 15 years or so, Blizzard has been focused on PC gaming with the likes of Starcraft, Diablo, and World of Warcraft. And for some strange reason, people would just assume that they have an anti-console stance on game development (Blackthorne and Lost Vikings said “hi”, for these ignorant buffoons). When WoW production director J. Allen Brack was interviewed on Gamasutra recently, he said that notion is completely off the mark. Quoted from the piece:

“It’s obviously because we’ve made only PC games for the last 15 years, but there’s a perception, I think, that Blizzard is anti-console, and that’s absolutely not the case. We just want to make the right game for the right platform. Think about StarCraft II. Some real-time strategy games have tried to happen on the console. Some of those have been successful, but overall, our experience is that it’s going to be a better game on the PC, ergo it’s developed on the PC.”

“It’s very similar with World of Warcraft. We developed the game for the PC. It’s a very PC-centric control scheme and the way of playing the game is PC-centric. But we’re a company of gamers. I have two consoles at home. Sam [Didier, senior director of StarCraft II] has consoles. We’re a culture of gamers. We will definitely work on a console game at some point. I have no doubt about that. It’s just [a matter of] what game. What makes the most sense?”

Personally, while I see something like Diablo III working on consoles, RTSs still have a long way to go on that particular platform, try as they might with EndWar and Halo Wars.

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