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	<title>GameAxis Online &#187; Commentary</title>
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	<link>http://gameaxis.com</link>
	<description>Just Play Games</description>
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		<title>The RPG Is Dead, Long Live the RPG</title>
		<link>http://gameaxis.com/the-rpg-is-dead-long-live-the-rpg/</link>
		<comments>http://gameaxis.com/the-rpg-is-dead-long-live-the-rpg/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 05:42:28 +0000</pubDate>
		<dc:creator>Shadowfiend</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Role-playing games]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=16192</guid>
		<description><![CDATA[Is it just me, or has the RPG genre been slowly shrinking and losing its creativity and relevance? ]]></description>
		<wfw:commentRss>http://gameaxis.com/the-rpg-is-dead-long-live-the-rpg/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>EA Buying PopCap Games for $1bil?</title>
		<link>http://gameaxis.com/ea-buying-popcap-games-for-1bil/</link>
		<comments>http://gameaxis.com/ea-buying-popcap-games-for-1bil/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 04:39:06 +0000</pubDate>
		<dc:creator>kichigai</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[popcap games]]></category>
		<category><![CDATA[social games]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=16213</guid>
		<description><![CDATA[The grapevine is abuzz with rumors that Electronic Arts is gearing up to take over PopCap Games in a $1 billion deal. Battlefield Blitz anyone?]]></description>
		<wfw:commentRss>http://gameaxis.com/ea-buying-popcap-games-for-1bil/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A Long Way Since Dune II</title>
		<link>http://gameaxis.com/a-long-way-since-dune/</link>
		<comments>http://gameaxis.com/a-long-way-since-dune/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 06:07:51 +0000</pubDate>
		<dc:creator>Shadowfiend</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[C&C]]></category>
		<category><![CDATA[Dawn of War]]></category>
		<category><![CDATA[Dune]]></category>
		<category><![CDATA[real time strategy]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=15644</guid>
		<description><![CDATA[Real-time strategy games have undergone many changes over the years. I recall playing Dune II for the first time and how it blew my then 10-year-old mind. How has RTS games changed since then?]]></description>
		<wfw:commentRss>http://gameaxis.com/a-long-way-since-dune/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>R.I.P Guitar Hero (2005 &#8211; 2011)</title>
		<link>http://gameaxis.com/r-i-p-guitar-hero-2005-2011/</link>
		<comments>http://gameaxis.com/r-i-p-guitar-hero-2005-2011/#comments</comments>
		<pubDate>Sat, 05 Mar 2011 03:58:55 +0000</pubDate>
		<dc:creator>macbeth</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[rhythm]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=15177</guid>
		<description><![CDATA[So, early last month Activision announced that the Guitar Hero franchise is no more. The official reason stated cited sluggish commercial sales for Guitar Hero: Warriors of Rock. However, there must have been some greater malaise afflicting the title since most plastic axe owners will not be left in the lurch with no more future DLC content released for Guitar Hero.]]></description>
		<wfw:commentRss>http://gameaxis.com/r-i-p-guitar-hero-2005-2011/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Are Social Networks and Games Dumbing Down Relationships?</title>
		<link>http://gameaxis.com/are-social-networks-and-games-destroying-relationships/</link>
		<comments>http://gameaxis.com/are-social-networks-and-games-destroying-relationships/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 06:39:37 +0000</pubDate>
		<dc:creator>macbeth</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=14973</guid>
		<description><![CDATA[What is FarmVille and why are your friends more interesting in harvesting their crops than discussing the global financial crisis? Social media games have taken over all our free time, with repercussions on social interactions.]]></description>
		<wfw:commentRss>http://gameaxis.com/are-social-networks-and-games-destroying-relationships/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Last. GAX Post. Ever.</title>
		<link>http://gameaxis.com/last-gax-post-ever/</link>
		<comments>http://gameaxis.com/last-gax-post-ever/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 06:17:10 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[farewell]]></category>
		<category><![CDATA[gameaxis]]></category>
		<category><![CDATA[last day]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[mr toffee]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=14741</guid>
		<description><![CDATA[In which Mr. Toffee says goodbye to GameAxis. ]]></description>
		<wfw:commentRss>http://gameaxis.com/last-gax-post-ever/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Merry Christmas &amp; Happy Holidays From GameAxis</title>
		<link>http://gameaxis.com/merry-christmas-happy-holidays-from-gameaxis/</link>
		<comments>http://gameaxis.com/merry-christmas-happy-holidays-from-gameaxis/#comments</comments>
		<pubDate>Fri, 24 Dec 2010 02:58:38 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[gameaxis]]></category>
		<category><![CDATA[go outside]]></category>
		<category><![CDATA[local]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=14555</guid>
		<description><![CDATA[Hear that? That's real-life a-calling: step away from the computer and get back to it, if only momentarily. ]]></description>
		<wfw:commentRss>http://gameaxis.com/merry-christmas-happy-holidays-from-gameaxis/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Devs, Stop Messing With My Icons, Please?</title>
		<link>http://gameaxis.com/devs-stop-messing-with-my-icons-please/</link>
		<comments>http://gameaxis.com/devs-stop-messing-with-my-icons-please/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 08:37:16 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dante]]></category>
		<category><![CDATA[devil may cry]]></category>
		<category><![CDATA[fan furor]]></category>
		<category><![CDATA[makeover]]></category>
		<category><![CDATA[ninja theory]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=12444</guid>
		<description><![CDATA[Dante's facelift in the upcoming Devil May Cry may be pissing off fans like no tomorrow, but is it really that bad?]]></description>
		<wfw:commentRss>http://gameaxis.com/devs-stop-messing-with-my-icons-please/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Community: Dante&#8217;s Fanboy Inferno</title>
		<link>http://gameaxis.com/community-dantes-fanboy-inferno/</link>
		<comments>http://gameaxis.com/community-dantes-fanboy-inferno/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 03:28:45 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[devil may cry]]></category>
		<category><![CDATA[dmc]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[gameaxis]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[ninja theory]]></category>
		<category><![CDATA[Singapore]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=12204</guid>
		<description><![CDATA[What does the GAX community think of Dante's new look in the reboot of the classic action title? The answers may not shock you. ]]></description>
		<wfw:commentRss>http://gameaxis.com/community-dantes-fanboy-inferno/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Farewell, Old Friend: The Times, They Are A Sort&#8217;a Changin&#8217;</title>
		<link>http://gameaxis.com/farewell-old-friend-the-times-they-are-a-sorta-changin/</link>
		<comments>http://gameaxis.com/farewell-old-friend-the-times-they-are-a-sorta-changin/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 06:00:22 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[farewell old friend]]></category>
		<category><![CDATA[gameaxis unwired]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[Singapore]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=10280</guid>
		<description><![CDATA[Since GameAxis Unwired is no more, I figured it would be appropriate for those who worked on the magazine to say their farewell. Here's former writer "Shoeless" Wayne Santos with his piece. ]]></description>
		<wfw:commentRss>http://gameaxis.com/farewell-old-friend-the-times-they-are-a-sorta-changin/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Farewell, Old Friend: Unwired Plugging Out</title>
		<link>http://gameaxis.com/farewell-old-friend-unwired-plugging-out/</link>
		<comments>http://gameaxis.com/farewell-old-friend-unwired-plugging-out/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 07:30:55 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[gameaxis unwired]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[Singapore]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=10274</guid>
		<description><![CDATA[GameAxis Unwired might be null and void now, but that isn't gonna stop me from asking the former people who wrote for the mag to pay tribute to the mag. Here's former Managing Editor &#038; Product Manager for GameAxis Aaron Yip saying what's on his mind. ]]></description>
		<wfw:commentRss>http://gameaxis.com/farewell-old-friend-unwired-plugging-out/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>E3 2010 &#8211; Big Three Breakdown</title>
		<link>http://gameaxis.com/e3-2010-big-three-breakdown/</link>
		<comments>http://gameaxis.com/e3-2010-big-three-breakdown/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 06:37:43 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[dance central]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[kevin butler]]></category>
		<category><![CDATA[kid icarus uprising]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[twisted metal]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=9451</guid>
		<description><![CDATA[And so, it's already the end of E3 2010. Let's see which of the Big Three (Microsoft, Nintendo, Sony) has the strongest press conference showing.]]></description>
		<wfw:commentRss>http://gameaxis.com/e3-2010-big-three-breakdown/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>XCOM As An FPS: Can It Work?</title>
		<link>http://gameaxis.com/xcom-as-an-fps-can-it-work/</link>
		<comments>http://gameaxis.com/xcom-as-an-fps-can-it-work/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 10:00:07 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[justified bitching]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[wait and see]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xcom]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=8163</guid>
		<description><![CDATA[The answer may surprise you. ]]></description>
		<wfw:commentRss>http://gameaxis.com/xcom-as-an-fps-can-it-work/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>A Casual Nation or How HD Failed Gaming</title>
		<link>http://gameaxis.com/a-casual-nation-or-how-hd-failed-gaming/</link>
		<comments>http://gameaxis.com/a-casual-nation-or-how-hd-failed-gaming/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 10:50:36 +0000</pubDate>
		<dc:creator>kichigai</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[casual]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=8023</guid>
		<description><![CDATA[High definition didn't bring gaming into the next level as many thought it would. Instead, the boom for contemporary videogame interest lies in the very traditional concepts of quick, casual, fun.]]></description>
		<wfw:commentRss>http://gameaxis.com/a-casual-nation-or-how-hd-failed-gaming/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Should We Move On Down With The Playstation Move?</title>
		<link>http://gameaxis.com/should-we-move-on-down-with-the-playstation-move/</link>
		<comments>http://gameaxis.com/should-we-move-on-down-with-the-playstation-move/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 15:29:30 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[casual]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=7451</guid>
		<description><![CDATA[Is the recently-announced PS3 Move all that's cracked up to be? Mr. Toffee dishes out his two cents. ]]></description>
		<wfw:commentRss>http://gameaxis.com/should-we-move-on-down-with-the-playstation-move/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Weekend Soapbox: Bewitched By Bayonetta</title>
		<link>http://gameaxis.com/weekend-soapbox-bewitched-by-bayonetta/</link>
		<comments>http://gameaxis.com/weekend-soapbox-bewitched-by-bayonetta/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 16:40:45 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[bayonetta]]></category>
		<category><![CDATA[female portrayal]]></category>
		<category><![CDATA[girl power]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[sex symbol]]></category>
		<category><![CDATA[Singapore]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=6684</guid>
		<description><![CDATA[Bayonetta: is she more than just an exploitative sex symbol, or is she a case of "what you see is what you get"? Mr. Toffee doesn't think so, as he believes that she's saving the face of female videogame characters everywhere with her antics. ]]></description>
		<wfw:commentRss>http://gameaxis.com/weekend-soapbox-bewitched-by-bayonetta/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Weekend Soapbox: The Obligatory BlizzCon/GamesCom Snipey Snipe</title>
		<link>http://gameaxis.com/weekend-soapbox-the-obligatory-blizzcongamescon-snipey-snipe/</link>
		<comments>http://gameaxis.com/weekend-soapbox-the-obligatory-blizzcongamescon-snipey-snipe/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 15:00:24 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Blizzcon]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[fable iii]]></category>
		<category><![CDATA[gamescom]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps3 slim]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=3167</guid>
		<description><![CDATA[Weekend Soapbox returns after a long hiatus of print deadlines-meeting. Who wishes to take bets on whether another Weekend Soapbox will return next week? No wait, don't....]]></description>
		<wfw:commentRss>http://gameaxis.com/weekend-soapbox-the-obligatory-blizzcongamescon-snipey-snipe/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Beyond Visceral, or the Musings of a Stubbed Toe</title>
		<link>http://gameaxis.com/beyond-visceral-or-the-musings-of-a-stubbed-toe/</link>
		<comments>http://gameaxis.com/beyond-visceral-or-the-musings-of-a-stubbed-toe/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 11:11:37 +0000</pubDate>
		<dc:creator>kichigai</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://gameaxis.com/?p=2339</guid>
		<description><![CDATA[Tom Farrer contemplates the face value of entertainment in modern games and the complexities of ingraining experience, emotion, empathy and art into products more and more designed first and foremost as interactive eye candy.]]></description>
		<wfw:commentRss>http://gameaxis.com/beyond-visceral-or-the-musings-of-a-stubbed-toe/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No Need For PC Gaming?</title>
		<link>http://gameaxis.com/weekend-soapbox-no-need-for-pc-gaming/</link>
		<comments>http://gameaxis.com/weekend-soapbox-no-need-for-pc-gaming/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 01:07:36 +0000</pubDate>
		<dc:creator>Mr Toffee</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[casual]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[RTS]]></category>

		<guid isPermaLink="false">http://v3.gameaxis.com/?p=1378</guid>
		<description><![CDATA[Just recently, forumite cw8 brought up a recent Gamespot podcast called Hotspot. Next to the usual post-E3 pillow talk, the podcast speakers quipped about PC gaming and how itâ€™s being downplayed. Needless to say, this got cw8 and a bunch of other PC connoisseurs in a huff. Personally, I would too, but letâ€™s take this step by step, shall we?]]></description>
		<wfw:commentRss>http://gameaxis.com/weekend-soapbox-no-need-for-pc-gaming/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>What The Hell Did You Do To My Game?</title>
		<link>http://gameaxis.com/what-the-hell-did-you-do-to-my-game/</link>
		<comments>http://gameaxis.com/what-the-hell-did-you-do-to-my-game/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 07:49:40 +0000</pubDate>
		<dc:creator>kichigai</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://v3.gameaxis.com/?p=1193</guid>
		<description><![CDATA[Is gaming becoming too easy? Has the prominence of casual gaming forced developers to replace quality and skill in games for simplistic mechanics, repetitive gameplay and quick gratification...or is it all just business?]]></description>
		<wfw:commentRss>http://gameaxis.com/what-the-hell-did-you-do-to-my-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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