If you don’t know, Capcom’s having its own festival of games at the moment called Capcom Captivate. It’s nothing major (if you don’t call the announcement of new Capcom titles a big deal) but this year’s Captivate is especially captivating (sorry) because of a number of big announcements!
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Capcom’s Captivating!
R.I.P Guitar Hero (2005 – 2011)
So, early last month Activision announced that the Guitar Hero franchise is no more. The official reason stated cited sluggish commercial sales for Guitar Hero: Warriors of Rock. However, there must have been some greater malaise afflicting the title since most plastic axe owners will not be left in the lurch with no more future DLC content released for Guitar Hero.
Exclusive: Interview with Dustin Browder – StarCraft 2’s Lead Designer (Part 3)
This is the final part of Callandor’s long chat with SC2’s lead designer, Dustin Browder. Here, he talks about developments in DoTA, plus a little insight into a problem closer to heart for players on the SEA servers: custom map publishing.
Exclusive: Interview with Dustin Browder – StarCraft 2’s Lead Designer (Part 2)
Part 2 says it all. This is a continuation to a three part interview of SC2’s lead designer, Dustin Browder when intrepid on-and-off GAX writer Callandor just so happened to be in Irvine recently stormed Blizzard’s offices.
Exclusive: Interview with Dustin Browder – StarCraft 2’s Lead Designer (Part 1)
Callandor has a chat with the Dustin Browder, the lead designer of Starcraft II, about lurkers, zergs, cheese, casting and much more. Since this is an unabridged interview, we’re splitting it into three parts. Yes, three, just like SC2.
Rockstar Games have released a new trailer for their new, hotly-anticipated title, L.A. Noire, with a release date in Asia set for on 20 May, 2011.
Sony Computer Entertainment Hong Kong is down in Singapore for a 2-day PlayStation Fest at Cineleisure. We went down to check out what’s available for play and was quite surprised to find a decent built of Killzone 3 to pass a lazy Friday afternoon. Bang Bang!
We popped by Blizzard’s HQ here at Irvine to talk to Kevin Martens, Lead Content Designer for Diablo III to find out more about the upcoming game.






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A Long Way Since Dune II
Real-time strategy games have undergone many changes over the years. I recall playing Dune II for the first time and how it blew my then 10-year-old mind. How has RTS games changed since then?
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