While you may not have heard of Animal Kaiser, let me assure you, it is THE game among kids aged 4-10. Just look at how many of them were at IAHGames’ Animal Kaiser Fiesta 2010 today:
Part of the reason they were there was to catch a special guest appearance by Akihiki Arai, producer of the Animal Kaiser series of games, who was unveiling Animal Kaiser Version 3. the newest edition of the game, which will be hitting Singapore arcades next month.
Animal Kaiser is a hybrid collectible card/arcade game. There are three types of card: Animal cards, Strong Cards and Miracle Cards. Players buy packs with a random assortment (you can also win cards by playing the game) and combine one card of each type to form their deck. Animal cards consist of a variety of animals with different stats, ranging from Gorillas to Scorpions; Strong Cards affect your Animal Card’s stats; while Miracle Cards let your animal perform a specific Super Move.
You can play against either the computer, or another player. Each player starts by scanning their cards into the machine. The game itself is a one on one fight. The combat mechanic uses a roulette style system, where players will watch a series of numbers and symbols scroll by. The first wheel chooses your Animal’s Attack, while the second wheel chooses your Attack Power. Each player presses a button to stop the wheel spinning. The player that stops his Attack Power wheel with the highest digit gets to perform his move. Once the attack is complete, both players must spin their wheels again.
Each attack deals a certain amount of damage to the other player’s animal. When you deplete your opponent’s life bar, you win the game.
We caught up with Akihiki Arai, Producer of Animal Kaiser, to ask him more about the game.
GAX: Animal Kaiser is aimed at younger children. Does it have any educational value?
Arai: We try to combine education with fun. All of the Animal Cards are real animals, each one has its name, as well as where it comes from and some information about it. If you can build up an entire set of cards, it will be a bit like anÂ encyclopedia. We tried to bring entertainment to education.
GAX: What are the differences between the different versions? Are the cards compatible with all versions?
Arai: Yes all versions can use the same cards. The main difference was that we added new, more complex creatures with each version. In Version 1, we tried to keep it simple and use only creatures young children will recognize like lions and pandas. In version 2 we added more unusual creatures like the Scorpion. Version 3 has the Tarantula creature type, which also has its own unique attack, in that it uses Venom.
GAX: How much strategy is involved in Animal Kaiser?
Arai: Not that much. It’s a simple game. There is strategy in which cards you pick to battle with, but it’s a children’s game so the skill level is quite low. It’s more about how lucky you are, but I think that appeals to children.
GAX: What’s your favorite creature from the game?
Arai: In the game, I like the Orangutan because he’s smart. He uses a remote control to perform attacks, and he uses his brain, not just brute power like some of the other creatures – he has really enjoyable moves. It’s not in the game yet, but I also like the Giraffe. We wanted to put him in the game, but because he’s so tall we’ve had problems with his head getting cut off by the top of the screen! We have to work that one out.
GAX: Do you have any tips you want to share with players?
Arai: Yes! To get the most enjoyment out of the game, when you strike the button, you must wish to win! (laughs)
If you’re interested in checking out Animal Kaiser, the IAHGames Animal Kaiser Fiesta 2010 is running at United Square Forum until Saturday 20th March.