Boomzap Entertainment’s Legends of Callasia is in its final week of fundraising on Kickstarter. Unfortunately the campaign isn’t doing too well, as early momentum slowed to a crawl in the days before Christmas. Perhaps it’s a victim of the holiday season, the growing caution with crowdfunding, or simply unfair dismissal due to the studio’s mobile roots. Whatever the reason, the public beta demonstrated one thing: a game you shouldn’t pass on.
Halo 5: Guardians will be running on an all new engine, built form the ground up to take advantage of the Xbox One. While it was made in a time before the loss of the Kinect (Microsoft originally packed in a Kinect with every Xbox One), it probably won’t be hamstrung in any way now that Kinect integration is no longer mandatory. In fact, it might even perform better. To put it simply, Halo 5 looks gorgeous. While the Master Chief Collection gave us a glimpse on how pretty a high resolution version of Halo could look like, the graphical difference between the Spartan models in the Halo 5 beta and Halo 4 (on the Master Chief Collection as it’s a bit unfair to compare it to Halo 4 on the Xbox 360) are worlds apart. The texture work alone is on a whole new level when compared to the work done on the reworked Halo 4. Even better than that, the frame rate stays constant the whole time, with only a stuttering here and there in the initial stages as the players are loaded into the map.
The newest feature to hit the Steam beta client goes by the name of “Steam Broadcasting”, letting players engage in livestreaming shenanigans without having to leave Steam’s interface.
Valve has announced the Dota 2 Spectator Client in preparation of the Dota 2 championships The International coming around.