Posts tagged ‘vanquish’

Vanquish: Shooter On Speed?

Posted in Hands-On, Reviews

Vanquish: Shooter On Speed?

How does the colorful and futuristic-looking shooter Vanquish fare under the hands of Mr. Toffee? Find out after the jump.

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Seven Things You Didn’t Know About Shinji Mikami

Posted in Features

Seven Things You Didn’t Know About Shinji Mikami

Vanquish is a-coming, so how about some trivia about the director himself, Shinji Mikami?

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New Vanquish Trailer Brings New Meaning To “Hand Gun”

Posted in General

New Vanquish Trailer Brings New Meaning To “Hand Gun”

Punching robots in the face in Shinji Mikami’s Vanquish is fun, but how about blasting them with weapons that transform straight out of your hand? Watch this new trailer to see some transforming action.

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TGS 2010: The Random Snaps Of GameAxis

Posted in Features

TGS 2010: The Random Snaps Of GameAxis

From the mundane to the maniacal, here are the random pictures Mr. Toffee manage to snap up during his little Tokyo adventure.

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TGS 2010: Vanquish Not Vanishing From My Mind Anytime Soon

Posted in General

TGS 2010: Vanquish Not Vanishing From My Mind Anytime Soon

One of the games to pleasantly surprise me at this year’s Tokyo Game Show is Platinum Game’s Vanquish, Sega’s upcoming futuristic shooter. My initial impression of Vanquish was that it would be a Gears of War rip-off due to its cover-based gameplay mechanics, but my extended playtime with Vanquish has quelled my reservations for this title. Instead, I’m looking forward to this stylish shooter.

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Vanquish Hands-On: White Out?

Posted in Hands-On

Vanquish Hands-On: White Out?

Mr. Toffee speeds away on his knees with Shinji Mikami’s upcoming shooter. How does he find it so far?

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Vanquish Demo Boosting On August 31st

Posted in General

Vanquish Demo Boosting On August 31st

Can’t wait to get your hands on the upcoming Platinum Games’ high-speed shooter Vanquish? Well, you’re in luck because a demo’s scheduled for release on September 2nd, both for Playstation Network and Xbox Live.

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Why Boosting Really Was In Vanquish

Posted in General

Why Boosting Really Was In Vanquish

Because, according to a blog post by Effects Designer Takeo Kido, walking around in Vanquish wasn’t fun.

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Vanquish’s Robot Dog Didn’t Make The Cut

Posted in General

Vanquish’s Robot Dog Didn’t Make The Cut

In a nod to the awesome arcade hit Shadow Dancer from Sega, Vanquish’s developers Platinum Games were initially going to give main character Sam a cyber-doggie to help him in his cyber-shooting spree.

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Vanquish Lets You Play Between “Auto-Pilot” & “God Hard”

Posted in General

Vanquish Lets You Play Between “Auto-Pilot” & “God Hard”

Just like how BlazBlue: Continuum Shift has Beginner Mode, Vanquish will now have Casual Auto mode according to a new blog post on Platinum Games’ website by Shinji Mikami.

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