Dragon Ball FighterZ closed beta approaching, Trunks joins roster

What better stage to reveal a new character than at Evo 2017, the world’s largest fighting game event? Bandai Namco Entertainment took the opportunity to showcase Trunks for Dragon Ball FighterZ, a multi-platform title lovingly developed by Arc System Works. The publisher also teased the impending start of a ...

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Xbox Singapore not spared in Microsoft’s global restructuring

Microsoft’s effort to reorganized its global sales team to focus on cloud services had many predicting layoffs. We have now learned that this latest development have hit the Xbox Singapore team hard. Specifically, the company has laid off staff from the Microsoft Singapore division that looks after consumer products ...

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What if Blizzard makes a turn-based Overwatch RPG?

Overwatch is loved by many fans for its deep roster of characters and rich in-game lore. You’d imagine the game, with its breakdown of classes into offensive, defensive, tank and support, would have more in common with a role-playing game than a shooter. Right? Which was what the folks ...

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E3 2017: Interview with Destiny 2’s Executive Producer

Destiny 2, unlike its predecessor, will feature a single-player campaign with a compelling backstory that also ties up some of the loose ends from the original game. Over at the Activision booth at E3 in Los Angeles, we sat down with David Allen, Executive Producer, and discussed some of ...

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E3 2017: Ace Combat 7 Skies Unknown gameplay will blow you off the sky

The latest gameplay video for Bandai Namco’s latest Ace Combat 7 Skies Unknown brought back the sweet memories of piloting a virtual plane. Unlike Ace Combat Assault Horizon, which heavily focused on action oriented gameplay, Skies Unknown will bring back controls familiar to many Ace Combat veterans. For the ...

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E3 2017: Interview with Dragon Ball FighterZ’s Producer

We caught up with Tomoko Hiroki, Producer for the recently announced fighting game Dragon Ball FighterZ (pronounced as ‘fighters’) and had a quick chat with her about her game, favorite Dragon Ball characters, and some of the challenges she faced. Hi Tomoko, how did creating a 2D Dragon Ball ...

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